﻿using System;
using Infrastructure.ObjectModel.Screens;
namespace Infrastructure.ServiceInterfaces
{
    public interface IScreensMananger
    {
        GameScreen ActiveScreen { get; }
        void SetCurrentScreen(GameScreen i_NewScreen);
        bool Remove(GameScreen i_Screen);
        void Add(GameScreen i_Screen);
        void Push(GameScreen i_GameScreen);
    }
}
